// Fill out your copyright notice in the Description page of Project Settings.


#include "Core/SelectLevelCore/SelectLevelGameMode.h"

#include "UI/SelectLevelUI/SelectLevelHUD.h"

ASelectLevelGameMode::ASelectLevelGameMode()
{
	HUDClass = ASelectLevelHUD::StaticClass();
}

void ASelectLevelGameMode::BeginPlay()
{
	Super::BeginPlay();
}
